!pip install pygame pyopenglimport primitive_graphics import time import math reload(primitive_graphics)def swiggle(x): x.pitch += 0.1 def zippy(x): x.pos[2] = -2*x.pos[0]**2 x.pos[0] += 0.01 if x.pos[0] > 2: x.pos[0] = -2cube1 = primitive_graphics.Cube(0, 0, 0, scale=1, render_callback = swiggle) sphere1 = primitive_graphics.Sphere(0, 0.2, 0, scale=0.5, render_callback=zippy)
primitive_graphics.start_anim([cube1, sphere1])